SOMScars of Mirrodin

Seize the Initiative

Seize the Initiative from Scars of Mirrodin
Seize the Initiative from Scars of Mirrodin

Instant   {W} (CMC:1)

Target creature gets +1/+1 and gains first strike until end of turn.

The time between spotting a leonin shikari and feeling its claws is just time enough to draw your last breath.

20 SOM • ENSteve Argyle

Legal in: Modern,Extended,Scars of Mirrodin Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
1/1/2011
A creature that gains first strike after other creatures with first strike or double strike deal combat damage in the first combat damage step will still deal damage in the second combat damage step.

Card Seize the Initiative is not on TCGPlayer.