Tribal Enchantment — Eldrazi Aura (CMC:8)
The barest taste of Eldrazi power shatters both realms and identities.
003 UMA • ENJaime Jones
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Zendikar Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander
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6/15/2010 Annihilator abilities trigger and resolve during the declare attackers step. The defending player chooses and sacrifices the required number of permanents before he or she declares blockers. Any creatures sacrificed this way won't be able to block. 6/15/2010 If a creature with annihilator is attacking a planeswalker, and the defending player chooses to sacrifice that planeswalker, the attacking creature continues to attack. It may be blocked. If it isn't blocked, it simply won't deal combat damage to anything. 6/15/2010 In a Two-Headed Giant game, the controller of an attacking creature with annihilator chooses which of the defending players is affected by the ability. Only that player sacrifices permanents. The choice is made as the ability resolves; once a player is chosen, it's too late for anyone to respond. 6/15/2010 Eldrazi Conscription is an Eldrazi. However, it doesn't turn the enchanted creature into an Eldrazi.