5EFifth Edition

Nightmare

Nightmare from Fifth Edition
Nightmare from Fifth Edition

Summon - Nightmare   {5}{B} (CMC:6)

Flying Nightmare has power and toughness each equal to the number of swamps you control.

The nightmare arises from its lair in the swamps. As the poisoned land spreads, so does the nightmare's rage and terrifying strength.

5E • ENMelissa A. Benson

Legal in: Standard,Modern,Legacy,Vintage,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
4/1/2008
If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner's graveyard as a state-based action right before the next player gains priority.
10/1/2009
Nightmare's power and toughness changes as the number of Swamps you control changes.
7/1/2013
The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield.
7/1/2013
Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.

Card Nightmare is not on TCGPlayer.