8ED8th Edition


Nightmare from 8th Edition
Nightmare from 8th Edition

Creature - Nightmare   {5}{B} (CMC:6)

Flying (This creature can't be blocked except by creatures with flying.) Nightmare's power and toughness are each equal to the number of Swamps you control.

The thunder of its hooves beats dreams into despair.

150 8ED • ENCarl Critchlow

Legal in: Standard,Modern,Legacy,Vintage,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner's graveyard as a state-based action right before the next player gains priority.
Nightmare's power and toughness changes as the number of Swamps you control changes.
The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield.
Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.

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