10th Edition Plague Beetle > < Nekrataal
Nightmare
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Other Printings in EN:
Creature — Nightmare Horse (CMC:6)
Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control.
The thunder of its hooves beats dreams into despair.
164 Alternate 10E ★ ENCarl Critchlow
™ & © 1993—2007 Wizards of the Coast
Legal in: Standard,Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
4/1/2008 If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner's graveyard as a state-based action right before the next player gains priority. 10/1/2009 Nightmare's power and toughness changes as the number of Swamps you control changes. 7/1/2013 The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield. 7/1/2013 Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.
Card Nightmare is not on TCGPlayer.