ZENZendikar

Guul Draz Vampire

Guul Draz Vampire from Zendikar
Guul Draz Vampire from Zendikar

Creature — Vampire Rogue   {B} (CMC:1)

As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

"A creature's bloodscent is a beacon that cannot be disguised."

93 ZEN • ENSteve Argyle

Legal in: Modern,Zendikar Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
10/1/2009
Intimidate looks at the current colors of a creature that has it. Normally, if Guul Draz Vampire has intimidate, it can't be blocked except by artifact creatures and/or black creatures. If it's turned white, then it can't be blocked except by artifact creatures and/or white creatures.
10/1/2009
If an attacking creature has intimidate, what colors it is matters only as the defending player declares blockers. Once it's blocked, changing its colors won't change that.

Card Guul Draz Vampire is not on TCGPlayer.