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Величественный Мириарх (RU Majestic Myriarch)
- DE
- EN
- FR
- IT
- JP
- PT
- SP
- (122) Hour of Devastation
- (122 Prerelease) Hour of Devastation
Also printed in:
Other Printings in RU:
Существо — Химера (CMC:5)
Сила и выносливость Величественного Мириарха равны удвоенному количеству существ под вашим контролем. В начале каждого боя Величественный Мириарх получает Полет до конца хода, если вы контролируете существо с Полетом. То же самое относится к Бдительности, Двойному удару, Захвату, Неразрушимости, Первому удару, Порчеустойчивости, Пробивному удару, Смертельному касанию, Угрозе, Ускорению и Цепи жизни.
182 C20 • RURandy Vargas
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
6/27/2017 Majestic Myriarch has received minor errata to clarify its functionality. The corrected Oracle wording appears above. 6/27/2017 Majestic Myriarch’s first ability applies in all zones. While it’s on the battlefield, it counts itself, so it’ll be at least 2/2. 6/27/2017 Majestic Myriarch’s second ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities. 6/27/2017 Which abilities Majestic Myriarch gains is determined as the ability resolves. They won’t change even if every other creature that has the abilities leaves the battlefield or if creatures enter the battlefield or gain abilities. 6/27/2017 If a creature gains one of the listed abilities before Majestic Mryiarch’s triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, Majestic Myriarch will gain that ability. 6/27/2017 Multiple instances of any of the abilities Majestic Myriarch can gain are redundant.
Card Majestic Myriarch is not on TCGPlayer.