Guilds of Ravnica Pack's Favor > < Might of the Masses
Férox piel impenetrable (SP Nullhide Ferox)
Criatura — Bestia (CMC:4)
Antimaleficio. No puedes lanzar hechizos que no sean de criatura. : El Férox piel impenetrable pierde todas las habilidades hasta el final del turno. Cualquier jugador puede activar esta habilidad. Si un hechizo o habilidad que controle un oponente te hace descartar el Férox piel impenetrable, ponlo en el campo de batalla en vez de ponerlo en tu cementerio.
138 GRN • SPFilip Burburan
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Pioneer,Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
10/5/2018 Nullhide Ferox’s activated ability can be activated only while it’s on the battlefield. Players can’t, for example, activate it to try to stop its replacement effect from putting it onto the battlefield. 10/5/2018 Once Nullhide Ferox’s activated ability has resolved, it can gain new abilities. It won’t lose those abilities. 10/5/2018 Once Nullhide Ferox has lost its activated ability that makes it lose its abilities, that ability can’t be activated again until the turn’s over.
Card Nullhide Ferox is not on TCGPlayer.