Welcome Deck 2016 Walking Corpse > < Nightmare
Sengir Vampire
- CS
- CT
- DE
- FR
- IT
- JP
- KR
- PT
- RU
- SP
- (275) Jumpstart
- (019) Welcome Deck 2017
- (283) Magic Origins
- (277) Magic 2015
- (17) Duel Decks: Sorin vs. Tibalt
- (113) Magic 2014
- (96) Masters Edition IV
- (107) Magic 2012
- (?) Duels of the Planeswalkers
- (176) 10th Edition
- (176 Alternate) 10th Edition
- (161) 9th Edition
- (80) Torment
- Beatdown Box Set
- Battle Royale Box Set
- Fourth Edition
- (TODO) Edgar (Summer Magic)
- Revised Edition
- Beta Edition
- Alpha Edition
- Unlimited Edition
Also printed in:
Other Printings in EN:
Creature — Vampire (CMC:5)
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Empires rise and fall, but evil is eternal.
009 W16 • ENKev Walker
™ & © 1993—2016 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Standard,Modern,Odyssey Block,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
7/15/2007 If Sengir Vampire deals nonlethal damage to a creature and then a different effect or damage source causes that creature to be put into a graveyard later in the turn, Sengir Vampire's ability will trigger and it will get a +1/+1 counter. 9/22/2011 Each time a creature is put into a graveyard from the battlefield, check whether Sengir Vampire had dealt any damage to it at any time during that turn. If so, Sengir Vampire's ability will trigger. It doesn't matter who controlled the creature or whose graveyard it was put into. 9/22/2011 If Sengir Vampire and a creature it dealt damage to are both put into a graveyard at the same time, Sengir Vampire's ability will trigger, but it will do nothing when it resolves.
Card Sengir Vampire is not on TCGPlayer.