Shadows over Innistrad Burn from Within > < Bloodmad Vampire
Criatura — Humano Batedor Lobisomem (CMC:3)
No início de cada manutenção, se nenhuma mágica tiver sido conjurada no último turno, transforme Ginete de Quebra-pescoço.
Somente os ginetes mais habilidosos enfrentam a Trilha Quebra-pescoço através de Kessig.
147a SOI • PTVictor Adame Minguez
™ & © 1993—2016 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Shadows over Innistrad Block,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn. 4/8/2016 For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Card Breakneck Rider is not on TCGPlayer.
Criatura — Lobisomem
As criaturas atacantes que você controla recebem +1/+0 e têm atropelar. No início de cada manutenção, se um jogador tiver conjurado duas ou mais mágicas no último turno, transforme Quebrador de Pescoços.
Ele não pode fugir dele mesmo.
147b SOI • PTVictor Adame Minguez
™ & © 1993—2016 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Shadows over Innistrad Block,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn. 4/8/2016 To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
Card Neck Breaker is not on TCGPlayer.