BFZBattle for Zendikar

Trappola Statica (IT Stasis Snare)

Trappola Statica from Battle for Zendikar
Trappola Statica from Battle for Zendikar

Incantesimo   {1}{W}{W} (CMC:3)

Lampo (Puoi lanciare questa magia in ogni momento in cui potresti lanciare un istantaneo.)Quando la Trappola Statica entra nel campo di battaglia, esilia una creatura bersaglio controllata da un avversario finché la Trappola Statica non lascia il campo di battaglia. (Quella creatura torna sotto il controllo del suo proprietario.)

050 BFZ • ITJason Felix

Notes: TODO: Update Copyright

Legal in: Modern,Battle for Zendikar Block,Legacy,Vintage,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
8/25/2015
If Stasis Snare leaves the battlefield before its triggered ability resolves, the target creature won’t be exiled.
8/25/2015
Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
8/25/2015
If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
8/25/2015
The exiled card returns to the battlefield immediately after Stasis Snare leaves the battlefield. Nothing happens between the two events, including state-based actions.
8/25/2015
In a multiplayer game, if Stasis Snare’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.

Card Stasis Snare is not on TCGPlayer.