Battle for Zendikar Stone Haven Medic > < Smite the Monstrous
Trappola Statica (IT Stasis Snare)


Incantesimo 

(CMC:3)
Lampo (Puoi lanciare questa magia in ogni momento in cui potresti lanciare un istantaneo.)Quando la Trappola Statica entra nel campo di battaglia, esilia una creatura bersaglio controllata da un avversario finché la Trappola Statica non lascia il campo di battaglia. (Quella creatura torna sotto il controllo del suo proprietario.)
050 BFZ • ITJason Felix
™ & © 1993—2015 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Battle for Zendikar Block,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
8/25/2015 If Stasis Snare leaves the battlefield before its triggered ability resolves, the target creature won’t be exiled. 8/25/2015 Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. 8/25/2015 If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield. 8/25/2015 The exiled card returns to the battlefield immediately after Stasis Snare leaves the battlefield. Nothing happens between the two events, including state-based actions. 8/25/2015 In a multiplayer game, if Stasis Snare’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
Card Stasis Snare is not on TCGPlayer.