ORIMagic Origins

Istinti Selvaggi (IT Wild Instincts)

Istinti Selvaggi from Magic Origins
Istinti Selvaggi from Magic Origins

Stregoneria   {3}{G} (CMC:4)

Una creatura bersaglio che controlli prende +2/+2 fino alla fine del turno. Lotta con una creatura bersaglio controllata da un avversario. (Ogni creatura infligge all'altra danno pari alla propria forza.)

Nissa ebbe il tempo di un battito del cuore per reagire. Fu l'istinto a guidare la sua lama.

206 ORI • ITIgor Kieryluk

Notes: TODO: Update Copyright

Legal in: Modern,Legacy,Vintage,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
6/22/2015
You must target both a creature you control and a creature an opponent controls to cast Wild Instincts.
6/22/2015
If the creature an opponent controls is an illegal target as Wild Instincts tries to resolve, but the creature you control is still a legal target, the creature you control will get +2/+2, but the creatures won’t fight. Neither creature will deal or be dealt damage during the resolution of Wild Instincts.

Card Wild Instincts is not on TCGPlayer.