5EFifth Edition

Clockwork Beast

Clockwork Beast from Fifth Edition
Clockwork Beast from Fifth Edition

Artifact Creature   {6} (CMC:6)

When Clockwork Beast comes into play, put seven +1/+0 counters on it. At the end of any combat in which Clockwork Beast attacked or blocked, remove one of these counters. {X}, {ocT}: Put X +1/+0 counters on Clockwork Beast. You may have no more than seven of of these counters on Clockwork Beast. Use this ability only during your upkeep.

5E • ENDrew Tucker

Legal in: Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
10/4/2004
Loses a counter even if it is affected by a Fog-like effect which prevents it from dealing damage.
10/4/2004
Can attack or block even if it has no counters.
9/16/2007
This is a change from the most recent wording. Now, if some other spell or ability causes +1/+0 counters to be put on Clockwork Beast, it can wind up with more than seven such counters on it.
9/16/2007
If Clockwork Beast has seven or fewer +1/+0 counters on it when its last ability resolves, it can wind up a maximum of seven such counters on it. If it has seven or more +1/+0 counters on it, the ability will have no effect.
9/16/2007
Clockwork Beast's last ability resolves, you can choose to put fewer than X +1/+0 counters on it.

Card Clockwork Beast is not on TCGPlayer.