ME1Masters Edition

Clockwork Beast

Clockwork Beast from Masters Edition
Clockwork Beast from Masters Edition

Artifact Creature   {6} (CMC:6)

Clockwork Beast enters the battlefield with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.

153 ME1 • ENDrew Tucker

Legal in: Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander

Oracle Text (click to copy):

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10/4/2004
Loses a counter even if it is affected by a Fog-like effect which prevents it from dealing damage.
10/4/2004
Can attack or block even if it has no counters.
9/16/2007
This is a change from the most recent wording. Now, if some other spell or ability causes +1/+0 counters to be put on Clockwork Beast, it can wind up with more than seven such counters on it.
9/16/2007
If Clockwork Beast has seven or fewer +1/+0 counters on it when its last ability resolves, it can wind up a maximum of seven such counters on it. If it has seven or more +1/+0 counters on it, the ability will have no effect.
9/16/2007
Clockwork Beast's last ability resolves, you can choose to put fewer than X +1/+0 counters on it.

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