GTCGatecrash

Mago del gremio de Skarrg (SP Skarrg Guildmage)

Mago del gremio de Skarrg from Gatecrash
Mago del gremio de Skarrg from Gatecrash

Criatura — Chamán humano   {R}{G} (CMC:2)

{R}{G}: Las criaturas que controlas ganan la habilidad de arrollar hasta el final del turno.{1}{R}{G}: La tierra objetivo que controlas se convierte en una criatura Elemental 4/4 hasta el final del turno. Sigue siendo una tierra.

196 GTC • SPAleksi Briclot — watermark: Gruul

Notes: TODO: Update Copyright

Legal in: Modern,Extended,Return to Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Tribal Wars Standard,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
1/24/2013
Only creatures you control when the first ability resolves will gain trample. Creatures that come under your control later in the turn won't have trample. Lands you control that aren't creatures also won't gain trample, even if you use the second ability to turn them into creatures later in the turn.
1/24/2013
Skarrg Guildmage's second ability doesn't affect the land's name or any other types, subtypes, or supertypes (such as basic or legendary) the land may have. The land will also keep any abilities it had.

Card Skarrg Guildmage is not on TCGPlayer.