Gatecrash Skyknight Legionnaire > < Simic Charm
始卡克公會法師 (CT Skarrg Guildmage)
生物~ - 人類/祭師 (CMC:2)
:由你操控的生物獲得踐踏異能直到回合結束。 :目標由你操控的地成為4/4元素生物直到回合結束。它依然是地。
196 GTC • CTAleksi Briclot — watermark: Gruul
™ & © 1993—2013 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Extended,Return to Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Tribal Wars Standard,Classic,Singleton 100,Commander
Oracle Text (click to copy):
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1/24/2013 Only creatures you control when the first ability resolves will gain trample. Creatures that come under your control later in the turn won't have trample. Lands you control that aren't creatures also won't gain trample, even if you use the second ability to turn them into creatures later in the turn. 1/24/2013 Skarrg Guildmage's second ability doesn't affect the land's name or any other types, subtypes, or supertypes (such as basic or legendary) the land may have. The land will also keep any abilities it had.
Card Skarrg Guildmage is not on TCGPlayer.