DISDissension

Психическое обладание (RU Psychic Possession)

Психическое обладание from Dissension
Психическое обладание from Dissension

Чары - Аура   {2}{U}{U} (CMC:4)

Зачаровать оппонента Пропустите свой этап взятия карты. Каждый раз, когда зачарованный оппонент берет карту, вы можете взять карту.

"Ты будешь думать за нас обоих"

30 DIS • RUMark Tedin

Notes: TODO: Update Copyright

Legal in: Modern,Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
5/1/2006
Enchanting an opponent works very much like enchanting a permanent. The Aura spell targets the opponent. When it resolves, it enters the battlefield "attached" to that player. Once it's on the battlefield, it no longer targets that player.
5/1/2006
Psychic Possession's controller, not the enchanted player, skips his or her draw step.
5/1/2006
If Psychic Possession's controller ever happens to be the player it's enchanting, Psychic Possession will be put into its owner's graveyard as a state-based action.
5/1/2006
An Aura with enchant opponent can't be attached to a permanent.
5/1/2006
In a multiplayer game, if the enchanted opponent leaves the game, Psychic Possession will be put into its owner's graveyard as a state-based action. If Psychic Possession's owner leaves the game, Psychic Possession immediately leaves the game; this is not a state-based action.

Card Psychic Possession is not on TCGPlayer.