Dissension Silkwing Scout > < Plaxmanta
Psychische Besessenheit (DE Psychic Possession)
Verzauberung - Aura (CMC:4)
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„Du wirst für uns beide denken müssen."
30 DIS • DEMark Tedin
™ & © 1993—2006 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander
Oracle Text (click to copy):
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5/1/2006 Enchanting an opponent works very much like enchanting a permanent. The Aura spell targets the opponent. When it resolves, it enters the battlefield "attached" to that player. Once it's on the battlefield, it no longer targets that player. 5/1/2006 Psychic Possession's controller, not the enchanted player, skips his or her draw step. 5/1/2006 If Psychic Possession's controller ever happens to be the player it's enchanting, Psychic Possession will be put into its owner's graveyard as a state-based action. 5/1/2006 An Aura with enchant opponent can't be attached to a permanent. 5/1/2006 In a multiplayer game, if the enchanted opponent leaves the game, Psychic Possession will be put into its owner's graveyard as a state-based action. If Psychic Possession's owner leaves the game, Psychic Possession immediately leaves the game; this is not a state-based action.
Card Psychic Possession is not on TCGPlayer.