Dissension Rise // Fall > < Pure // Simple
Research // Development (IT Research // Development)
![Research // Development from Dissension](https://deckmaster.info/images/cards/DIS/123250.jpg)
![Research // Development from Dissension](https://deckmaster.info/images/cards/DIS/123250.jpg)
Istantaneo ![{G} {G}](https://deckmaster.info/images/symbols/G.png)
/![{3} {3}](https://deckmaster.info/images/symbols/3.png)
![{U} {U}](https://deckmaster.info/images/symbols/U.png)
(CMC:7)
Scegli fino a quattro carte che possiedi e che non fanno parte della partita e mescolale nel tuo grimorio.
//
Sviluppo
Istantaneo
Metti in gioco una pedina creatura Elementale 3/1 rossa a meno che un avversario ti permetta di pescare una carta. Ripeti questo procedimento altre due volte.
155 DIS • ITGreg Staples — watermark: Izzet/Simic
™ & © 1993—2006 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
10/1/2009 A card "from outside the game" may be a card from your collection or a card from your sideboard. In tournament play, you can't choose a card from your collection. The cards you choose don't all have to come from the same place. 10/1/2009 The exile zone is a part of the game, so you can't get exiled cards. 5/1/2006 Development's effect is repeated three times no matter which option the opponent chooses. The opponent may choose a different option each time. You'll wind up with three Elemental tokens, two tokens and a card, one token and two cards, or three cards, whichever your opponent chooses. 5/1/2006 In a multiplayer game, each opponent, in turn, has the option to let you draw a card. If no opponent does, you put a token onto the battlefield. Then the process repeats two more times. A different opponent may let you draw a card each time.
Card Research- -Development is not on TCGPlayer.