9th Edition Persecute > < Nekrataal
Pesadilla (SP Nightmare)
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- (017) Welcome Deck 2017
- (008) Welcome Deck 2016
- (282) Magic Origins
- (276) Magic 2015
- (108) Magic 2014
- (107) Magic 2010
- (164) 10th Edition
- (150) 8th Edition
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Other Printings in SP:
Criatura - Pesadilla (CMC:6)
Vuela. (Esta criatura no puede ser bloqueada excepto por criaturas que tengan la habilidad de volar.) Tanto la fuerza como la resistencia de la Pesadilla son iguales al número de pantanos que controles.
El estruendo de sus cascos pisa los sueños hasta convertirlos en desesperación.
150 9ED • SPCarl Critchlow
™ & © 1993—2005 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Standard,Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
4/1/2008 If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner's graveyard as a state-based action right before the next player gains priority. 10/1/2009 Nightmare's power and toughness changes as the number of Swamps you control changes. 7/1/2013 The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield. 7/1/2013 Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.
Card Nightmare is not on TCGPlayer.