CMRCommander Legends

Nezahal die Urflut (DE Nezahal, Primal Tide)

Nezahal die Urflut from Commander Legends
Nezahal die Urflut from Commander Legends

Legendäre Kreatur — Ältester, Dinosaurier   {5}{U}{U} (CMC:7)

Dieser Zauberspruch kann nicht neutralisiert werden. Du hast keine maximale Handkartenzahl. Immer wenn ein Gegner einen Nichtkreatur-Zauberspruch wirkt, ziehe eine Karte. Wirf drei Karten ab: Schicke Nezahal die Urflut ins Exil. Bringe sie zu Beginn des nächsten Endsegments unter der Kontrolle ihres Besitzers getappt ins Spiel zurück.

401 CMR • DESam Burley

Notes: TODO: Update Copyright

Legal in: Pioneer,Modern,Legacy,Vintage,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
1/19/2018
Your maximum hand size is checked only during the cleanup step on your turn. If Nezahal’s last ability is activated before your turn’s end step, it will return before your next cleanup step and you’ll have no maximum hand size.
1/19/2018
Nezahal’s triggered ability resolves before the noncreature spell that caused it to trigger.
1/19/2018
Players can cast spells and activate abilities after Nezahal’s triggered ability resolves but before the spell that caused it to trigger does. Notably, the card you draw may be able to counter that spell or may be discarded to activate Nezahal’s last ability.
1/19/2018
After Nezahal returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won’t be in combat or have any additional abilities it may have had when it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached.

Card Nezahal, Primal Tide is not on TCGPlayer.