Rivals of Ixalan Release to the Wind > < Kumena's Awakening
Nezahal die Urflut (DE Nezahal, Primal Tide)
Legendäre Kreatur — Ältester, Dinosaurier (CMC:7)
Nezahal die Urflut kann nicht neutralisiert werden. Es gibt keine Obergrenze für die Anzahl an Karten, die du auf der Hand halten darfst. Immer wenn ein Gegner einen Nichtkreatur-Zauberspruch wirkt, ziehe eine Karte. Wirf drei Karten ab: Schicke Nezahal ins Exil. Bringe sie zu Beginn des nächsten Endsegments unter der Kontrolle ihres Besitzers getappt ins Spiel zurück.
13—14 January 2018
045 Prerelease RIX ★ DESam Burley
™ & © 1993— Wizards of the Coast
Legal in: Pioneer,Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
1/19/2018 Your maximum hand size is checked only during the cleanup step on your turn. If Nezahal’s last ability is activated before your turn’s end step, it will return before your next cleanup step and you’ll have no maximum hand size. 1/19/2018 Nezahal’s triggered ability resolves before the noncreature spell that caused it to trigger. 1/19/2018 Players can cast spells and activate abilities after Nezahal’s triggered ability resolves but before the spell that caused it to trigger does. Notably, the card you draw may be able to counter that spell or may be discarded to activate Nezahal’s last ability. 1/19/2018 After Nezahal returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won’t be in combat or have any additional abilities it may have had when it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached.
Card Nezahal, Primal Tide is not on TCGPlayer.