GK2_AZORIUGuild Kit: Azorius

Justiciar azorio (SP Azorius Justiciar)

Justiciar azorio from Guild Kit: Azorius
Justiciar azorio from Guild Kit: Azorius

Criatura — Hechicero humano   {2}{W}{W} (CMC:4)

Cuando el Justiciar azorio entre al campo de batalla, detén hasta dos criaturas objetivo que controlan tus oponentes. (Hasta tu próximo turno, esas criaturas no pueden atacar ni bloquear y sus habilidades activadas no pueden activarse.)

"Tu potencial para cometer un crimen justifica una investigación más a fondo".

003 GK2_AZORIU • SPChris Rahn — watermark: Azorius

Notes: TODO: Update Copyright

Legal in: Modern,Extended,Return to Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Tribal Wars Standard,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
10/1/2012
The two creatures can be controlled by the same opponent or by different opponents.
4/15/2013
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
4/15/2013
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
4/15/2013
If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.
4/15/2013
If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.
4/15/2013
If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.
4/15/2013
When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

Card Azorius Justiciar is not on TCGPlayer.