GRNGuilds of Ravnica

Asalto sónico (SP Sonic Assault)

Asalto sónico from Guilds of Ravnica
Asalto sónico from Guilds of Ravnica

Instantáneo   {1}{U}{R} (CMC:3)

Gira la criatura objetivo. El Asalto sónico hace 2 puntos de daño al controlador de esa criatura. Recargar. (Puedes lanzar esta carta desde tu cementerio descartando una carta además de pagar sus otros costes. Luego, exilia esta carta.)

Oyó estrellas y vio truenos.

199 GRN • SPTyler Walpole — watermark: Izzet

Notes: TODO: Update Copyright

Legal in: Pioneer,Modern,Legacy,Vintage,Commander,Pauper

Oracle Text (click to copy):

View this MTG card on Gatherer
10/5/2018
Sonic Assault can target a tapped creature. The creature can’t be tapped again, but Sonic Assault still deals 2 damage to that creature’s controller.
10/5/2018
If the target creature becomes an illegal target for Sonic Assault, the spell doesn’t resolve. No player is dealt damage.
10/5/2018
You must still follow any timing restrictions and permissions, including those based on the card’s type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
10/5/2018
A spell cast using jump-start will always be exiled afterward, whether it resolves, it’s countered, or it leaves the stack in some other way.
10/5/2018
If an effect allows you to pay an alternative cost rather than a spell’s mana cost, you may pay that alternative cost when you jump-start a spell. You’ll still discard a card as an additional cost to cast it.
10/5/2018
If a card with jump-start is put into your graveyard during your turn, you’ll be able to cast it right away if it’s legal to do so, before an opponent can take any actions.

Card Sonic Assault is not on TCGPlayer.