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真の名の宿敵 (JP True-Name Nemesis)


- CS
- EN
(63) Commander 2013
Also printed in:
Other Printings in JP:
クリーチャー ― マーフォーク・ならず者 

(CMC:3)
真の名の宿敵が戦場に出るに際し、プレイヤー1人を選ぶ。 真の名の宿敵はプロテクション(その選ばれたプレイヤー)を持つ。(このクリーチャーは選ばれたプレイヤーがコントロールしているものによって、ブロックされず、対象にならず、ダメージを与えられず、エンチャントされない。)
136 BBD • JPZack Stella
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
10/17/2013 Protection from a player is a new variant of the protection ability. It means the following: -- True-Name Nemesis can’t be the target of spells or abilities controlled by the chosen player. -- True-Name Nemesis can’t be enchanted by Auras or equipped by Equipment controlled by the chosen player. (The same is true for Fortifications controlled by the chosen player, if True-Name Nemesis becomes a land.) -- True-Name Nemesis can’t be blocked by creatures controlled by the chosen player. -- All damage that would be dealt to True-Name Nemesis by sources controlled by the chosen player is prevented. (The same is true for sources owned by the chosen player that don’t have controllers.)
Card True-Name Nemesis is not on TCGPlayer.