Commander 2017 Consuming Vapors > < Butcher of Malakir
Hinreißender Vampir (DE Captivating Vampire)
Kreatur — Vampir (CMC:3)
Andere Vampir-Kreaturen, die du kontrollierst, erhalten +1/+1. Tappe fünf ungetappte Vampire, die du kontrollierst: Übernimm die Kontrolle über eine Kreatur deiner Wahl. Sie wird zusätzlich zu ihren anderen Typen zu einem Vampir.
104 C17 • DEEric Deschamps
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
8/15/2010 Since Captivating Vampire's activated ability doesn't have a tap symbol in its cost, you can tap a Vampire (including Captivating Vampire itself) that hasn't been under your control since your most recent turn began to pay the cost. 8/15/2010 The effect of Captivating Vampire's activated ability has no duration. You retain control of the affected creature until the game ends, the creature leaves the battlefield, or a later effect causes someone else to gain control of it. It doesn't matter whether Captivating Vampire remains on the battlefield. Similarly, the affected creature remains a Vampire in addition to its other types until the game ends, the creature leaves the battlefield, or a later effect changes its types or subtypes. 8/15/2010 Gaining control of a creature doesn't cause you gain control of any Auras or Equipment attached to it.
Card Captivating Vampire is not on TCGPlayer.