AERAether Revolt

Decommission

Decommission from Aether Revolt
Decommission from Aether Revolt

Instant   {2}{W} (CMC:3)

Destroy target artifact or enchantment. Revolt — If a permanent you controlled left the battlefield this turn, you gain 3 life.

"A key weakness in the design is its vulnerability to repeated, forceful blows."

016 AER • ENJosh Hass

Notes: TODO: Update Copyright

Legal in: Modern,Legacy,Vintage,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
2/9/2017
If Decommission destroys a permanent you control, it will enable its own revolt ability and you’ll gain 3 life.
2/9/2017
If the target artifact or enchantment becomes an illegal target, Decommission is countered and none of its effects happen. You won’t gain life.
2/9/2017
Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don’t apply multiple times if more than one permanent you controlled left the battlefield. They don’t check whether the permanent that left the battlefield is still in the zone it moved to.
2/9/2017
Revolt abilities don’t care why the permanent left the battlefield, who caused it to move, or where it moved to. They’re equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
2/9/2017
Tokens that leave the battlefield will satisfy a revolt ability.
2/9/2017
Energy counters aren’t permanents. Paying won’t satisfy a revolt ability.

Card Decommission is not on TCGPlayer.