C15Commander 2015

シミックの魔鍵 (JP Simic Keyrune)

シミックの魔鍵 from Commander 2015
シミックの魔鍵 from Commander 2015

アーティファクト   {3} (CMC:3)

{T}:あなたのマナ・プールに{G}{U}を加える。{G}{U}:ターン終了時まで、シミックの魔鍵は呪禁を持つ緑であり青である2/3のカニ・アーティファクト・クリーチャーになる。(これはあなたの対戦相手がコントロールする呪文や能力の対象にならない。)

265 C15 • JPDaniel Ljunggren

Notes: TODO: Update Copyright

Legal in: Modern,Return to Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
4/15/2013
Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
4/15/2013
Activating the ability that turns the Keyrune into a creature while it's already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.

Card Simic Keyrune is not on TCGPlayer.