Commander 2015 Simic Signet > < Seer's Sundial
Simic-Runenschlüssel (DE Simic Keyrune)
Artefakt (CMC:3)
: Erhöhe deinen Manavorrat um oder .: Der Simic-Runenschlüssel wird bis zum Ende des Zuges zu einer 2/3 grünen und blauen Krabbe-Artefaktkreatur mit Fluchsicherheit. (Er kann nicht das Ziel von Zaubersprüchen oder Fähigkeiten sein, die deine Gegner kontrollieren.)
265 C15 • DEDaniel Ljunggren
™ & © 1993—2015 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Return to Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
4/15/2013 Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless. 4/15/2013 Activating the ability that turns the Keyrune into a creature while it's already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
Card Simic Keyrune is not on TCGPlayer.