Commander 2015 Desolation Giant > < Comet Storm
Fluch der nächtlichen Jagd (DE Curse of the Nightly Hunt)
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Verzauberung — Aura, Fluch 
(CMC:3)
Verzaubert einen SpielerKreaturen, die der verzauberte Spieler kontrolliert, greifen in jedem Zug an, falls möglich.
Wenn der Mond aufgeht und der Blutrausch übernimmt, ist alles außer dem Töten egal.
147 C15 • DEDaarken
™ & © 1993—2015 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Innistrad Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
9/22/2011 The enchanted player still chooses which player or planeswalker each creature he or she controls attacks. 9/22/2011 If there are multiple combat phases in a turn, each creature must attack only in the first one in which it's able to. 9/22/2011 If, during the enchanted player's declare attackers step, a creature he or she controls is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having the creature attack, the player isn't forced to pay that cost, so it doesn't have to attack in that case either.
Card Curse of the Nightly Hunt is not on TCGPlayer.