Khans of Tarkir Trap Essence > < Temur Ascendancy
테무르 부적 (KR Temur Charm)


순간마법 

(CMC:3)
하나를 선택한다 —
• 당신이 조종하는 생물을 목표로 정한다. 그 생물은 턴종료까지 +1/+1을 받는다. 당신이 조종하지 않는 생물을 목표로 정한다. 그 두 생물은 서로 싸운다.
• 주문을 목표로 정한다. 그 주문의 조종자가 을 지불하지 않으면 그 주문을 무효화한다.
• 공격력이 3 이하인 생물들은 이 턴에 방어할 수 없다.
208 KTK • KRMathias Kollros — watermark: Temur
™ & © 1993—2014 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Khans of Tarkir Block,Legacy,Vintage,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
9/20/2014 You can’t cast Temur Charm choosing the first mode unless you target both a creature you control and a creature you don’t control. 9/20/2014 If the first mode was chosen and either target is an illegal target when Temur Charm tries to resolve, neither creature will deal or be dealt damage. 9/20/2014 If the first mode was chosen and just the creature you control is an illegal target when Temur Charm tries to resolve, it won’t get +1/+1 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +1/+1 until end of turn. 9/20/2014 If the third mode was chosen, creatures with power 3 or less that enter the battlefield after Temur Charm resolves also can’t block. A creature whose power was 4 or greater when Temur Charm resolved but is 3 or less as the declare blockers step begins also can’t block.
Card Temur Charm is not on TCGPlayer.