Khans of Tarkir Master of Pearls > < Mardu Hateblade
Mardu-Hordenhäuptling (DE Mardu Hordechief)
Kreatur — Mensch, Krieger (CMC:3)
Überfall — Wenn der Mardu-Hordenhäuptling ins Spiel kommt und falls du in diesem Zug mit mindestens einer Kreatur angegriffen hast, bringe einen 1/1 weißen Krieger-Kreaturenspielstein ins Spiel.
Die Horde wird mit jedem Angriff größer.
017 KTK • DETorstein Nordstrand — watermark: Mardu
™ & © 1993—2014 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Khans of Tarkir Block,Legacy,Vintage,Commander
Oracle Text (click to copy):
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9/20/2014 Raid abilities care only that you attacked with a creature. It doesn’t matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked. 9/20/2014 Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn’t have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn’t have to still be in the game or on the battlefield, respectively.
Card Mardu Hordechief is not on TCGPlayer.