Magic 2015 Aggressive Mining > < Zof Shade
Act on Impulse


Sorcery 
(CMC:3)
Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
"You don't want to know what happens after I put on the goggles."
126 M15 • ENBrad Rigney
™ & © 1993—2014 Wizards of the Coast
Legal in: Modern,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Tribal Wars Standard,Singleton 100,Commander
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