Fifth Edition
Clockwork Steed
- (205) Masters Edition II
- Homelands
Other Printings in EN:
Artifact Creature (CMC:4)
Clockwork Steed cannot be blocked by artifact creatures. When Clockwork Steed comes into play, put four +1/+0 counters on it. At the end of any combat in which Clockwork Steed attacked or blocked, remove one of these counters. , : Put X +1/+0 counters on Clockwork Steed. You may have no more than four of these counters on Clockwork Steed. Use this ability only during your upkeep.
5E • ENTerese Nielsen
™ & © 1993—1997 Wizards of the Coast
Legal in: Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
10/4/2004 Loses a counter even if it is affected by a Fog-like effect which prevents it from dealing damage. 10/4/2004 Can attack or block even if it has no counters. 10/1/2008 When Clockwork Steed's last ability resolves, you can choose to put fewer than X +1/+0 counters on it. 10/1/2008 If Clockwork Steed has four or fewer +1/+0 counters on it when its last ability resolves, it can wind up with a maximum of four such counters on it. If it has four or more +1/+0 counters on it, the ability will have no effect.
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