HMHomelands

Clockwork Steed

Clockwork Steed from Homelands
Clockwork Steed from Homelands

Artifact Creature   {4} (CMC:4)

Cannot be blocked by artifact creatures. When Clockwork Steed comes into play, put four +1/+0 counters on it. At the end of any combat in which Clockwork Steed attacked or blocked, remove one of these counters. {X}, {ocT}: Put X +1/+0 counters on Clockwork Steed. You may have no more than four of these counters on Clockwork Steed. Use this ability only during your upkeep.

HM • ENAmy Weber

Legal in: Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
10/4/2004
Loses a counter even if it is affected by a Fog-like effect which prevents it from dealing damage.
10/4/2004
Can attack or block even if it has no counters.
10/1/2008
When Clockwork Steed's last ability resolves, you can choose to put fewer than X +1/+0 counters on it.
10/1/2008
If Clockwork Steed has four or fewer +1/+0 counters on it when its last ability resolves, it can wind up with a maximum of four such counters on it. If it has four or more +1/+0 counters on it, the ability will have no effect.

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