Gatecrash Glaring Spotlight > < Boros Keyrune
Llave rúnica dimir (SP Dimir Keyrune)
Artefacto (CMC:3)
: Agrega o a tu reserva de maná.: La Llave rúnica dimir se convierte en una criatura artefacto Horror azul y negra 2/2 hasta el final del turno y es imbloqueable este turno.
Una llave que encaja en todas las cerraduras.
228 GTC • SPDaniel Ljunggren — watermark: Dimir
™ & © 1993—2013 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Return to Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
4/15/2013 Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless. 4/15/2013 Activating the ability that turns the Keyrune into a creature while it's already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
Card Dimir Keyrune is not on TCGPlayer.