GTCGatecrash

Sunhome Guildmage

Sunhome Guildmage from Gatecrash
Sunhome Guildmage from Gatecrash

Creature — Human Wizard   {R}{W} (CMC:2)

{1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Put a 1/1 red and white Soldier creature token with haste onto the battlefield.

200 GTC • ENEric Deschamps

Legal in: Modern,Extended,Return to Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Tribal Wars Standard,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
1/24/2013
Only creatures you control when Sunhome Guildmage's first ability resolves will get +1/+0. Creatures that come under your control later in the turn will not.

Card Sunhome Guildmage is not on TCGPlayer.