ALAlliances

Nature's Wrath

Nature's Wrath from Alliances
Nature's Wrath from Alliances

Enchantment   {4}{G}{G} (CMC:6)

During your upkeep, pay {G} or bury Nature's Wrath. Whenever a player puts a swamp or black permanent into play, he or she sacrifices a swamp or black permanent. Whenever a player puts an island or a blue permanent into play, he or she sacrifices an island or blue permanent.

AL • ENLiz Danforth

Legal in: Ice Age Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
10/4/2004
A single permanent may cause both the second and third abilities to trigger. For example, Underground Sea is both an Island and a Swamp, and Skeleton Ship is both blue and black.
10/1/2008
Nature's Wrath cares about who puts the permanent onto the battlefield, not under whose control the permanent enters the battlefield under.

Card Nature's Wrath is not on TCGPlayer.