ME2Masters Edition II

Nature's Wrath

Nature's Wrath from Masters Edition II
Nature's Wrath from Masters Edition II

Enchantment   {4}{G}{G} (CMC:6)

At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, he or she sacrifices an Island or blue permanent. Whenever a player puts a Swamp or black permanent onto the battlefield, he or she sacrifices a Swamp or black permanent.

172 ME2 • ENLiz Danforth

Legal in: Ice Age Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
10/4/2004
A single permanent may cause both the second and third abilities to trigger. For example, Underground Sea is both an Island and a Swamp, and Skeleton Ship is both blue and black.
10/1/2008
Nature's Wrath cares about who puts the permanent onto the battlefield, not under whose control the permanent enters the battlefield under.

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