IAIce Age

Zur's Weirding

Zur's Weirding from Ice Age
Zur's Weirding from Ice Age

Enchantment   {3}{U} (CMC:4)

All players play with the cards in their hands face up on the table. Whenever any player draws a card, any other player may pay 2 life to force the drawing player to discard that card. Effects that prevent or redirect damage cannot be used to counter this loss of life.

IA • ENLiz Danforth

Legal in: Modern,Ice Age Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
10/4/2004
If someone pays the cost, then the card was never drawn or discarded. It just gets put into the graveyard directly from the library.
10/4/2004
This is continuous replacement effect that modifies a draw.
10/4/2004
If a spell or ability causes more than one card to be drawn, draw the cards one at a time and deal with this replacement before drawing the next card.
4/1/2006
When using Dredge with this, you have two choices.  You can immediately replace the draw with Dredge, or you can apply Zur's Weirding's replacement.  If the latter, you first resolve Zur's Weirding's ability, then if you're going to draw the card, decide whether or not to replace that draw with Dredge.

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