JUDJudgment

Nishoba Fantasma (IT Phantom Nishoba)

Nishoba Fantasma from Judgment
Nishoba Fantasma from Judgment

Creatura - Spirito Bestia   {5}{G}{W} (CMC:7)

Travolgere Il Nishoba Fantasma entra in gioco con sette segnalini +1/+1 su di esso. Ogniqualvolta il Nishoba Fantasma infligge danno, tu guadagni un pari ammontare di punti vita. Se viene inflitto danno al Nishoba Fantasma, previeni quel danno. Rimuovi un segnalino +1/+1 dal Nishoba Fantasma.

140 JUD • ITArnie Swekel

Notes: TODO: Update Copyright

Legal in: Odyssey Block,Legacy,Vintage,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
10/4/2004
If this card takes damage from multiple sources at once (for example if it is blocked by multiple creatures in combat), it only loses one counter.
10/4/2004
If unpreventable damage is applied to this card, you still remove a counter even though the prevention fails.
10/4/2004
Remove one counter each time it would be damaged. If it was going to take more than one point of damage, you prevent all the damage and still only remove one counter.
10/4/2004
The damage prevention ability works even if it has no counters, as long as some effect keeps its toughness above zero.

Card Phantom Nishoba is not on TCGPlayer.