Creature - Beast Spirit (CMC:7)
Trample Phantom Nishoba comes into play with seven +1/+1 counters on it. Whenever Phantom Nishoba deals damage, you gain that much life. If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
140 JUD • ENArnie Swekel
™ & © 1993—2002 Wizards of the Coast
Legal in: Odyssey Block,Legacy,Vintage,Commander
Oracle Text (click to copy):
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10/4/2004 If this card takes damage from multiple sources at once (for example if it is blocked by multiple creatures in combat), it only loses one counter. 10/4/2004 If unpreventable damage is applied to this card, you still remove a counter even though the prevention fails. 10/4/2004 Remove one counter each time it would be damaged. If it was going to take more than one point of damage, you prevent all the damage and still only remove one counter. 10/4/2004 The damage prevention ability works even if it has no counters, as long as some effect keeps its toughness above zero.