10E10th Edition

真髄の針 (JP Pithing Needle)

真髄の針 from 10th Edition
真髄の針 from 10th Edition

アーティファクト   {1} (CMC:1)

真髄の針が場に出るに際し、カード名を1つ指定する。 選ばれた名前を持つ発生源の起動型能力は、それがマナ能力でないかぎりプレイできない。

338 10E • JPPete Venters

Notes: TODO: Update Copyright

Legal in: Modern,Extended,Return to Ravnica Block,Kamigawa Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Tribal Wars Standard,Classic,Singleton 100,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
6/1/2005
Pithing Needle affects cards regardless of what zone they're in. This includes cards in hand, cards in the graveyard, and exiled cards. For example, a player can't cycle Eternal Dragon or return an Eternal Dragon from his or her graveyard to hand if Pithing Needle naming Eternal Dragon is on the battlefield.
6/1/2005
You can name any card, even if that card doesn't normally have an activated ability. You can't name a token unless that token has the same name as a card.
6/1/2005
If you name a card that has both a mana ability and another activated ability, the mana ability can be activated but the other ability can't be activated.
10/1/2009
Once Pithing Needle has left the battlefield, activated abilities of sources with the chosen name can be activated again.
10/1/2012
Activated abilities include a colon and are written in the form “[cost]: [effect].” Triggered abilities and static abilities of the named card work normally.

Card Pithing Needle is not on TCGPlayer.