Saviors of Kamigawa Secretkeeper > < Rushing-Tide Zubera
Sakashima el impostor (SP Sakashima the Impostor)
Criatura legendaria - Bribón humano (CMC:4)
En cuanto Sakashima el impostor entre en juego, puedes elegir una criatura en juego. Si lo haces, Sakashima entra en juego como una copia de esa criatura, excepto que su nombre sigue siendo Sakashima el impostor, sigue siendo legendaria, y gana ": Regresa a Sakashima el impostor a la mano de su propietario al final del turno."
53 SOK • SPrk post
™ & © 1993—2005 Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Kamigawa Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Classic,Singleton 100,Commander
Oracle Text (click to copy):
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6/1/2005 If there is no creature on the battlefield or if you don't choose a creature as Sakashima enters the battlefield, Sakashima remains a 3/1 Human Rogue. 6/1/2005 Sakashima doesn't get the return to hand ability unless a creature is copied as Sakashima enters the battlefield. Sakashima can't copy itself because the choice is made as part of the event that puts it onto the battlefield, and whatever will be copied must already be on the battlefield. 6/1/2005 Sakashima must be on the battlefield at the end of turn in order to return to hand. If Sakashima leaves the battlefield after the ability is activated but before the at-end-of-turn ability resolves, the ability does nothing.
Card Sakashima the Impostor is not on TCGPlayer.