Ravnica Allegiance Captive Audience > < Bedevil
生術師の使い魔 (JP Biomancer's Familiar)
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クリーチャー ― ミュータント 
(CMC:2)
あなたがコントロールしているクリーチャーの起動型能力を起動するためのコストは少なくなる。この効果は、能力の起動コストのマナの点数を1点未満に減らせない。
:クリーチャー1体を対象とする。このターン、それが次に順応を行うなら、それはその上に+1/+1カウンターが置かれていないかのように順応を行う。
19—20 January 2019
158 Prerelease RNA ★ JPIzzy — watermark: Simic
™ & © 1993— Wizards of the Coast
Legal in: Pioneer,Modern,Legacy,Vintage,Commander
Oracle Text (click to copy):
1/25/2019 Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by the cost reduction ability of Biomancer’s Familiar. 1/25/2019 Biomancer’s Familiar affects only abilities of creatures you control on the battlefield. The costs of activated abilities of creature cards that work in other zones (such as cycling) won’t be reduced. 1/25/2019 An ability that has only one generic mana and some amount of other mana symbols in its activation cost will have its cost reduced by . 1/25/2019 The last ability of Biomancer’s Familiar doesn’t add or remove any counters. It just lets the creature adapt despite already having +1/+1 counters on it.
Card Biomancer\'s Familiar is not on TCGPlayer.