AERAether Revolt

에테르바람 도마뱀 (KR Aetherwind Basker)

에테르바람 도마뱀 from Aether Revolt
에테르바람 도마뱀 from Aether Revolt

생물 — 도마뱀   {4}{G}{G}{G} (CMC:7)

돌진 에테르바람 도마뱀이 전장에 들어오거나 공격할 때마다, 당신은 당신이 조종하는 생물 한 개당 {e}(에너지 카운터 한 개)를 얻는다. {e}를 지불한다: 에테르바람 도마뱀은 턴종료까지 +1/+1을 받는다.

도마뱀의 목주름이 효율적인 에테르 수집기를 만드는 데 영감을 주었다. 14–15 January 2017

104 Prerelease AER ★ KRSvetlin Velinov

Legal in: Modern,Legacy,Vintage,Commander

Oracle Text (click to copy):
2/9/2017
The triggered ability triggers both when Aetherwind Basker enters the battlefield and whenever it attacks. You don’t have to choose only one.
2/9/2017
Abilities that trigger “whenever you get one or more ,” such as that of Fabrication Module from the Kaladesh set, trigger only once as Aetherwind Basker’s triggered ability resolves.
2/9/2017
is the energy symbol. It represents one energy counter.
2/9/2017
Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)
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Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.
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If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2/9/2017
Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters.
2/9/2017
You can’t pay more energy counters than you have.

Card Aetherwind Basker is not on TCGPlayer.