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Chimeric Staff
- (313) 10th Edition
Other Printings in EN:
Artifact (CMC:4)
: Chimeric Staff is an artifact creature with power and toughness each equal to X until end of turn.
A snake in the grasp.
288 UZ • ENMichael Sutfin
™ & © 1993—1998 Wizards of the Coast
Legal in: Modern,Urza Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
8/1/2008 A noncreature permanent that turns into a creature can attack, and its abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of his or her most recent turn. It doesn't matter how long the permanent has been a creature. 10/1/2009 If Chimeric Staff is already an artifact creature when you activate its ability, Chimeric Staff stays an artifact creature but the ability resets its creature types. You always apply the effect from this card before counters or other effects that modify power and toughness. For example, if you pay to make it a 3/3, then someone gives it -1/-1, it will be a 2/2. If you then activate the ability with , you will apply the "4/4" effect before the -1/-1 effect, so the end result will be a 3/3. Damage that was dealt to the creature stays on it.
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