Commander Legends Wear // Tear > < Tiana, Ship's Caretaker
Évolution urbaine (FR Urban Evolution)
- CS
- CT
- DE
- EN
- IT
- JP
- PT
- RU
- SP
- (205) Commander 2019
- (126) Guild Kit: Simic
- (204) Gatecrash
Also printed in:
Other Printings in FR:
Rituel (CMC:5)
Piochez trois cartes. Vous pouvez jouer un terrain supplémentaire ce tour-ci.
À mesure que les Simic libéraient leurs expériences krasis, il leur fallut de nouveaux habitats, toujours au détriment des autochtones.
455 CMR • FREytan Zana
™ & © 1993— Wizards of the Coast
Notes: TODO: Update Copyright
Legal in: Modern,Return to Ravnica Block,Legacy,Vintage,Freeform,Prismatic,Tribal Wars Legacy,Singleton 100,Commander
Oracle Text (click to copy):
View this MTG card on Gatherer
1/24/2013 Urban Evolution's effect allows you to play an additional land during your main phase. Doing so follows the normal timing rules for playing lands. In particular, you don't get to play a land as Urban Evolution resolves; Urban Evolution fully resolves (and you'll draw three cards, perhaps including a land you'll play later) first. 1/24/2013 The effects of multiple Urban Evolutions in the same turn are cumulative. They're also cumulative with other effects that let you play additional lands, such as the one from Rites of Flourishing. 1/24/2013 If you somehow manage to cast Urban Evolution when it's not your turn, you'll draw three cards when it resolves, but you won't be able to play a land that turn.
Card Urban Evolution is not on TCGPlayer.