CMRCommander Legends

Odric, maréchal lunarque (FR Odric, Lunarch Marshal)

Odric, maréchal lunarque from Commander Legends
Odric, maréchal lunarque from Commander Legends

Créature légendaire : humain et soldat   {3}{W} (CMC:4)

Au début de chaque combat, les créatures que vous contrôlez acquièrent l'initiative jusqu'à la fin du tour si une créature que vous contrôlez a l'initiative. C'est vrai aussi pour le vol, le contact mortel, la double initiative, la célérité, la défense talismanique, l'indestructible, le lien de vie, la menace, la portée, la furtivité, le piétinement et la vigilance.

379 CMR • FRChase Stone

Notes: TODO: Update Copyright

Legal in: Modern,Shadows over Innistrad Block,Legacy,Vintage,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
4/8/2016
Odric’s ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities. If a creature gains one of the listed abilities before Odric’s triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, then creatures you control will gain that ability.
4/8/2016
The set of creatures affected by Odric’s ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won’t gain any abilities or cause creatures to gain new abilities, and the abilities gained won’t change even if every creature that normally had the abilities leaves the battlefield.
4/8/2016
Multiple instances of any of the abilities Odric can grant your creatures are redundant.

Card Odric, Lunarch Marshal is not on TCGPlayer.