ZNRZendikar Rising

硬鎧の大群 (JP Scute Swarm)

硬鎧の大群 from Zendikar Rising
硬鎧の大群 from Zendikar Rising

クリーチャー ― 昆虫   {2}{G} (CMC:3)

上陸 ― 土地が1つあなたのコントロール下で戦場に出るたび、緑の1/1の昆虫・クリーチャー・トークンを1体生成する。あなたが土地を6つ以上コントロールしているなら、代わりに硬鎧の大群のコピーであるトークンを1体生成する。

「生き残りの法則 782:硬鎧虫はいつもいつももっといる。」 ――ゴブリンの近道抜け、ザーディ

203 ZNR • JPAlex Konstad

Notes: TODO: Update Copyright

Legal in: Standard,Brawl,Pioneer,Modern,Legacy,Vintage,Commander

Oracle Text (click to copy):

View this MTG card on Gatherer
9/25/2020
The token copy will have Scute Swarm’s ability. It will also be able to create copies of itself.
9/25/2020
The token copy won’t copy counters or damage marked on Scute Swarm, nor will it copy other effects that have changed Scute Swarm’s power, toughness, types, color, and so on. Normally, this means the token will simply be a Scute Swarm, but if any copy effects have affected the original Scute Swarm, the token will take those into account.
9/25/2020
If Scute Swarm leaves the battlefield before its triggered ability resolves, the token will still enter the battlefield as a copy of Scute Swarm, using Scute Swarm’s copiable values from when it was last on the battlefield.
9/25/2020
A landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
9/25/2020
A landfall ability doesn’t trigger if a permanent already on the battlefield becomes a land.
9/25/2020
Whenever a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.

Card Scute Swarm is not on TCGPlayer.